ALLLLLLLLLLLLLLLLLLLLLLLLLLLRIIIIIIGHT!!!!!

It is time for the first role-playing article of Zelda Heaven! And I am going to make sure it doesn’t stink! (I hope)

 

First of all, this is a long article, please bear with me and read it all. I am sorry it is so long. 

Ok, I have cut up little pieces of paper, wrote topics on them, and turned the peices upside down. My brother is switching them around, and before I pick one, here are the topics.

Halo 3.

Legend of Zelda.

Super Mario.

and Fire Emblem.

 Ok, he switched them around. I don’t know which one is which. 

I just picked the winning topic. The role-playing article is…

HALO 3!!!!

Ok, don’t worry if you don’t know what that is. And yes, you are a character from another site, if you wish. I need a list of everyone who is playing. State if you are playing and whose side you are on, the Covenant or the UNSC (United National Space Control). I don’t care whose side you are on. Also, once you are done reading, choose which vehicle you want to have, but it must go along with your side.

Now, if you choose to be on the UNSC side, I will put your name here and your weapons, depending on which character you chose. (NOTE: If you decide to be a character from an affiliate site, I will automatically assign you the weapons I have.)

Uberzeldamaster-Playing as: Master Chief (Genetically Engineered Cyborg) 

I get an Assault Rifle for my primary weapon and a Battle Rifle for my secondary weapon.

(Assault Rifle has 352 bullets, 32 rounds per magazine. Battle Rifle has 108 bullets, 36 rounds per magazine.)

Vehicle: Hornet-has two missiles. Can be fired once every two posts, and auto fire machine gun.

The UNSC forces have these vehicles.

Two fighter planes (hornets). It looks like this. The weapons are a manual machine gun that doesn’t need to pause to reload, and two rockets, and you need to wait until the post after your next to use it again.

 Sorry about the bad shot.

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A Tank (Scorpion). It has a large 99mm shell cannon and a turret for a second person to use.

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Two jeeps (Warthog), one with a cannon, one with a mounted machine gun. Also, there is a passenger seat for a third person to ride in.

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Three four-wheelers (Mongooses), one driver seat, and one backseat for the gunner, all weapons allowed. They are similar to the Warthog but without a mounted turret. It’s in the lower left-hand corner.

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The Carrier Ship (Pelican). There are two. It fires two main cannons that are very powerful. It’s only weak against Banshees, but you’ll see those later. It can only be piloted by NPC’s (Non-Player Computers.)

 It’s near the middle of the top of the screen.

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The Covenant

Mario Mario-appears as a Brute (humanoid and very intelligent, very large ape. Can kill even without weapons).

Weapons: Spiker- has 84 ammo total. 12 spikes per magazine. Very powerful. Second weapon: Brute Shot-shoots 6 grenades per clip. 18 grenades total. Frag grenades not allowed to substitute.

Vehicle: Banshee. Has accelerate option that can be used once every three posts, but you cannot steer or fire weapons when accelerating. Has twin plasma cannons for long-range battling, and a fuel-rod blast (once every two posts) that can be used to destroy ground and air vehicles with two hits.

The Covenant Vehicles:

There is a large monster machine that is the main subject of this role-play. It is called the scarab, moves by itself, and it has a power core in the back, but it cannot be accessed until the Scarab is immobile. There are two of them, each with a main cannon that can be fired once every five posts, a smaller cannon that fires ten rounds once per two posts, and two plasma cannons that need to be operated manually by a player.

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There are six ghosts. They have an accelerate function that allows you to get away from a battle quickly, but you can’t steer or fire any plasma bolts.

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There is a banshee, which flys. There are four, but they are weaker than the Hornet. It has twin plasma cannons that shoot super heated plasma, it can accelerate like the ghost, and it has a large fuel rod blast that can be operated every once every two turns.

 It’s in the upper left corner.

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There is the chopper, which is operated solely by two large wheels with spikes, like a buzzsaw. There are three. It’s easy to destroy other ground vehicles with it and it accelerates for a short time, once every two posts. It shoots twin explosive packs from the front and has an overall advantage over the rest of the vehicles, as it is easy to maneuver.

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The phantom, which is a large carrier ship, much like the Pelican. There are two. It holds two gunners and it fires three large cannons, but only NPC’s can use it.

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The Monitor: Advent Master. Can be anything he wants, can create anything he wants, and can help or hinder either team. He even decides what our battlefield is, and he can change it too. The game will pause at that time. 

Final notes: All vehicles have unlimited ammo, and if your vehicle is destroyed, you die, then respawn back near a team-mate. If all of your vehicles are destroyed, than you just attack from the ground, and try to board one of the vehicles without being killed.

Finally… this article is done… that was long, and it was a pain finding all the pictures. But, it’s done. I need at least two people on each team before this will work. Trust me, it’s cool when more people play, I can assign you different vehicles. Speaking of which, you can board people’s vehicles if they are close enough to you. Hurry and sign up for a team!

     All pictures were courtesy of ign.com.